The Metaverse Was A Pandemic Pipe Dream
Op-Ed by Jack Raines In the opening chapter of The Reality Bug, the fourth novel in the Pendragon fantasy series, protagonist Bobby Pendragon finds himself…
Op-Ed by Jack Raines In the opening chapter of The Reality Bug, the fourth novel in the Pendragon fantasy series, protagonist Bobby Pendragon finds himself…
By Patrick Wood In the name of “harnessing technology to transform the future of public-private cooperation”, the WEF will employ the metaverse to create the…
By Jordan Schachtel During its 2023 Davos conference, the World Economic Forum will host a press conference on its “Building The Metaverse Initiative,” and release…
By B.N. Frank Warnings about virtual reality (VR) use are NOT new and it’s not just because users are often exposed to unwanted and sometimes…
By B.N. Frank Warnings about virtual reality (VR) use are not new. Users are often exposed to unwanted and sometimes unlawful content and behavior. Research…
“Decentralized autonomous organizations” (DAOs) operating as business entities in the metaverse represent a completely new type of business structure that will look more like cooperatives…
By B.N. Frank According to a recent poll, half of parents aren’t aware of how much screen time damages kids’ vision. In fact, numerous studies…
A digital twin is a digital representation of a real-world entity or system. The civilian metaverse will not require exact representation of the real world,…
By Ryan Matters There is a willingness in this world for people to adopt new things because they are told to do so. There is…
By The Corbett Report We stand at a precipice. On one side is “reality”: the original, authentic, lived human experience. And on the other side…
Reality is already 3D and immersive, so why do we need a cheap imitation called the Metaverse? The answer lies in Transhumanism and its quest…
By Michael Nevradakis, Ph.D. The World Economic Forum (WEF) and major corporations, following talks at last month’s annual meeting in Davos, Switzerland, launched a new…
By Paul Andrews The overpopulation crisis could be solved within 50 years thanks to the evolution of “virtual children,” one of Britain’s leading artificial intelligence…
By B.N. Frank Research has already determined that using virtual reality (VR) technology can cause behavioral changes, balance problems (see 1, 2), cognitive problems, eye…