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| Anthony Freda Art |
Activist Post
In the past few years since the Western occupation of the Middle East began, we have seen a barrage of military propaganda infect every corner of American culture. From print media to movies and television, our culture is becoming inundated with pro-war propaganda.
Children are one of the primary targets for this propaganda, mainly through the use of “combat simulator” video games.
Combat simulators are commonplace at the top of the sales charts, and oftentimes bring in more money than big Hollywood blockbusters. These video games glorify the military and have helped the rest of the media to desensitize a whole generation to the horrors of war. Call of Duty: Modern Warfare 3 is no exception.
In late 2010 a video game by the name of Call of Duty: Black Ops made headlines as the top grossing game of all time.
This game was a hypnotic gore fest that millions of young people became obsessed with, many of whom didn’t even agree with America’s imperialistic wars in the Middle East, but were caught up in the flashy advertising and the mob frenzy surrounding the game.
Just this week a new installment of the game was released that goes by the name of Modern Warfare 3.
This title is projected to smash the record again, despite the fact that it is likely to offer a rehash of the same old violent and ethnocentric material that has been consistently repackaged and resold to young consumers on a yearly basis.
Today the teachings of the modern propagandists have taken on a life of their own and have become the number one secret weapon used by corporations against their customers, as well as governments against their citizens.
As a result of the culture that was created by public relations pioneers, the Western world greatly underestimates the power of the subconscious mind. This is the exact reason why these games are able to take hold of people and transcend their political barriers; the consumers are grossly underestimating the power of their subconscious minds. People are caught up in the mentality that “it’s just a game,” and they have the good sense to separate fiction from reality. Many believe that they have total control over everything they think and do. However, if this were a fact, then addiction would not be such a problem in our society and tobacco use would not be the leading cause of death.
This kind of situation illustrates how our willpower is not stronger than our subconscious minds in most cases; and it goes a lot deeper than that, too.
We are constantly being bombarded with a swarm of images every single hour! Whether it is from the TV or billboards, magazines, Interne,t or even clothing -- you are being spoken to by the people who created those ads. The people who are assembling these messages are doing so in the hope of making you act in a certain way, or to buy in a certain way. This is why billions of dollars are spent on advertising research every year, essentially to discover how to make people want what they do not need. So if these stimuli can trigger buying impulses, then what’s to say they aren’t triggering other impulses as well?
It seems foolish to think that if someone watches a horror movie that they’re going to go on a murder rampage, but that’s not exactly what I’m suggesting here. What I am suggesting is that these images do have some effect on our opinions, desires and actions. This is a known clinical fact and is taken advantage of by public relations firms, politicians, newscasters and anyone else who wishes to control your conscious thought and action through your subconscious mind. If these unbelievably rich and powerful people spend this much time and energy discovering how to manipulate your subconscious through market research, then there must be some truth to all this.
Someone who surrounds themselves with violent or materialistic media may be more predisposed to violent or materialistic thoughts. Maybe they have some self-control; maybe they don’t act on these thoughts, but the information is still there, stored in the subconscious mind of the consumer, only to surface later in the form of stress, illness or bad mood. People don’t want to hear this, though; they like their slasher movies and violent video games. Vicariously living through an on-screen character playing out a dramatic war scene gives them a rush, setting off triggers in their brains that are naturally designed to react to threatening or surprising situations.
People will argue that this violence has been with us for centuries and it is natural for a human to seek out violence for entertainment, but this is not the case. While it is true that violence is deeply entrenched in history, violent media tends to only becomes popular in a violent militaristic culture where the population is already predisposed to aggression because they are exposed to so much of it. In a society where aggression isn’t encouraged and the military doesn’t have a strong presence in the pop culture there is very little interest in violent media among the population. It should come as no surprise then that civilizations without strong central governments and frequent war have very little violence to deal with in their everyday lives. While imperialistic empires such as America are flooded with violent media and struggle with high violent crime rates, which are all a direct result of the aggressive culture that is created by a wartime atmosphere.
Military propaganda like the Call of Duty video game series is working non-stop to create a culture of barbarians. War and institutionalized violence is completely unacceptable, so there is absolutely no reason for us to be glorifying these horrors in our media.
With NATO and the US government invading half of the planet, it is important for us to be relentless in our opposition to this kind of lifestyle and the media that promotes it. Make no mistake about it, if you purchase this video game, you are supporting war and surrounding yourself with military propaganda.
Without creating a pro-war culture of aggression there is no way our government would be able to march our brothers and sisters around the world to participate in murder, which is why I am spending so much time and energy on a seemingly trivial topic. We cannot put an end to war so long as our culture is glorifying acts of institutionalized violence. This is exactly why it is every human being's responsibility to reject this kind of abhorrent media and advance a culture of peace through our words, actions, and our art.
J.G Vibes is an activist and artist who has been studying occult history, theology and government for most of his life. In 2007 he began hosting electronic dance music events and establishing Good Vibes Promotions as a respected name in the counter culture. It wasn’t until 2008 that he began to fuse his philosophic ideas with his events, this was around the same time that he began writing and putting together the plan for his book Alchemy of the Modern Renaissance. Since then he has established a record label and a website that hosts a wide variety of activist information that is frequently updated. www.goodvibespromo.com (facebook page updated more frequently)
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12 comments:
Can't get those kiddos started too soon. I can still remember Reagan telling the kids, "keep playing those videos. It helps hand/eye coordination for fighter pilots". I can tell you from experience(Vietnam), there is a big difference from playing a video game that doesn't shoot back.
i downloaded a pirated copy of 'black ops' (because I am not going to support corrupted developers) just to see why everyone was so praising this game. i uninstalled it after completing three levels because it's disgusting. for example, in the first mission you kill Fidel Castro while he is holding a hostage woman and using her as a meat shield. you shoot him in the head with a well placed shot, then u get knocked off and when u 'come back' to the reality, u realise that u actually killed a double while real Fidel is talking to some supposed-to-be Russian terrorist about 'other plans for the world' or some other nonsense like that, can't remember that now clearly. then there was even more crapoganda and then I deleted it. don't waste ur time and nerves on things like this. sorry for my bad english btw
I have been seeing the trend of pro-war propaganda increase in the videogame industry over the past few years myself. Being 34yrs. old and having played videogames for the majority of my life (the Atari 2600, and Colecovision were my first home consoles) I'm fairly attuned to the trends of the industry and 'yes' there is indeed a massive pro-military push going on in it.
Fantasy RPGs (role playing games) are out. Military style FPSs (first person shooters) are in. The intellectual quality of the industry as a whole is taking a nose dive, and unfortunately the ADHD generation seems to be enjoying the ride (judging from Black Ops’ record breaking sales).
I myself have played Black Ops' single player campaign in its entirety, and although an impressive game technologically speaking, I had no desire to give the multiplayer portion of the game a try and mailed it back to Gamefly once I completed the single play campaign. The multiplayer is where I believe the greatest desensitization occurs. It's one thing killing virtual NPCs (non player characters) in single player, but killing virtual avatars in multiplayer is where the subconscious mind gets the most negative suggestions. This is also manifest through the voice communication system for the game. People are generally arrogant, rude, racist, and in some cases down right violent while playing what is perceived to be "just a game". I know this because this was the usual behavior in other war simulators I did play online like MW 1-2.
I have no desire to return to these games and the online atmosphere that they create, so I will not be touching any more of these pro-military, pro-war propaganda pieces of trash again, which means that MW3 and Battlefield 3 will not be seeing the light of day in my videogame collection.
There is a guy at my work who actually booked yesterday off just to pick up his copy of this game. He than later admitted to being up until 5am playing it too when he had to work at 9am this morning. Pathetic...
Wonder if the zionists might be behind this video game industry? Ya think? You know, like the garbage they put out of Hollywood, the pop music industry, tv, etc.?
This article certainly makes a lot of sense.
Call of duty is Madden with guns. People love good strategy. Playing against other humans is what makes it so much fun.
I think it's rather funny how this article, which is pretty pointless in comparison to the ones that deal with more pressing issues, gets more comments than most of them ever do.
Pick your battles people.
@Anon VII: I think the concern is the deliberate desensitization of the population to remote killings/assassinations. The fact that war is hell has always been a headwind to war itself. Take away that face-to-face hell and it's 'not so bad' via drone controlled a continent away..
The one thing the US is still good at is killing innocent civilians. The late George Carlin before his death said, this is the one thing the US is good at it because of all the practice they have had.Since our children have been brainwashed since the 60's why stop now? The US is going the way of the once great Roman Empire, only at a quicker pace.
Get military recruiters out of the high schools! These games prepare the ground for the obscene recruiting in schools.
@Anon V- yes, blaming zionists is definitely the way to go.... NOT... are you mentally challenged? The entire point of this article is to stop the promotion of violence and hate against others, and your response is to blame an entiregroup of people on it. You know why this game does so well? Because instead of taking out their aggression on drugs or crime or other violent acts in real life, these kids take it out by "shooting" virtual people... If anything, these games PREVENT the crimes you imply that they are causing. So take off your tin foil hats and stop thinking that everybody is out to get you or create a hidden agenda. The companies want to make money, and human nature makes males naturally competitive. Therefore, they take advantage of that urge. What better competition than a shooting match. It's been romanticized since the beginnings of civilization so instead of fighting it, embrace and revel in the marvels that our technology can now produce
Weighing in with my two cents, I would have to agree that this is to desensitize the population. When people can look at others dying and have as much empathy as watching a dying fish, then the game is over (literally). Back in high school I wrote a book report on for “All Quiet on the Western Front” and the thesis was that the further away you are from your ‘enemy’ the easier it is to kill them; psychologically speaking. So in the days of Cain and Abel, a rock to the head would be very dramatic and most like result in the slayer throwing up after the carnage. Then when you were able to take an enemy from 25 yards away with a bow or spear and you didn’t have to see the look in his eyes, and a little of the edge had been taken off. Easier still, would be manning artillery, without even seeing your enemy, would you even lose sleep? Now with these drones which have video game style controls and being ‘trained’ since you could hold a controller, how hard would it be to wake up every day and bring hellfire [missiles] down on unsuspecting people?
I would love if someone in the military could weight in, for I will admit that my experience is not my own but second hand accounts from TV, movies, books, video games and eye witness accounts. I was only 17 when I came up with this theory, but to this day I think I hit on a no brainer.
-Dan
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